The morning paper and your tips
The day's headline appears on the TV. Maybe it's true. Your phone shows what you know — some tips are sure, others are rumours.


The harbour town's exchange opens, and you're merchants with 10,000 coins each. Every morning your phone gives you secret tips on which goods will rise and fall. The only question: keep them to yourself, or shout a lie across the table and watch the others run the wrong way?
When the bell rings, you first see how the flock pushed the prices — then the day's news hits. If everyone chased the same tip, everyone paid too much. Whoever kept quiet, or lied well, wins.

The day's headline appears on the TV. Maybe it's true. Your phone shows what you know — some tips are sure, others are rumours.

Buy, sell or bet on a fall in three taps. Meanwhile there's talking, promising and lying out loud.

The flock pushes the prices, then the news hits. Everyone sees who made a fortune — and who followed the wrong tip.

The Exchange is played by 4–10 people — everyone on their own phone, no app. Everyone plays for themselves, and the host plays along like everyone else while the big screen shows the trading board.
The Insider, the Editor, the Spy, the Harbourmaster … everyone has a secret power. Who is who?
Buy sealed tips — but some were planted by someone at the table who earns when you fall for them.
Short enough to play again. New goods, roles and a new market every time.
The coins are part of the game. No real money, no prizes — just the glory.
Price per game
$15.99